Sunday, August 21, 2011

WIP: Northern Petrol Lobby 2

I've changed the name to Veikko because it really doesn't look like a Petrol producing plant. I've now got the cafeteria done. Here are some screenshots of it. I'll also be adding some stuff like windows and air ducts around the place to give more detail. But here are some early screenshots.
Center of the cafe.

Cooking room.
So much more to do today. I got my first day of school tomorrow, so I really gotta work hard today.

Saturday, August 20, 2011

WIP: Northern Petrol Lobby



As the great Cakebread said, "To truly gain experience you must do things that put your skills to the test and work within your comfort zone." Or something like that. But anyways, to put my geometry and lighting skills to the test I'll be making this map. Its based off the fictional Half-Life 2 company, Northern Petrol. I'll be making the ground floor that consists of the following: a server room, main lobby, lower offices, and the worker's lounge. I have the server room done, and I am currently working on the main lobby. Here are some screenshots.
Inside the server room.
Another view of the server room hall.


Server room window, and hall leading to an unfinished lobby.
As you can tell from the above pictures I'm going for a clean blue lighting scheme. This complements the tile walls, ceilings, and the contrasting tile floor. Until I get the lobby done this will be all for now!






Welcome To My Portfolio!

Welcome to my online portfolio! I'll be using this blog to showcase what I make in various game engines that include but are not limited to, Unreal Engine, Source, and the CryEngine. So yeah, lets get to mapping! :D